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World Walker WorldQM No.6465598
They say that in your small town, once you graduate high school if you're still there, you're stuck. That's not satisfactory for you. That's not something you want to hear. As chance would have it, you'd stumble upon a magic tome that taught you the art of conjuration. Specifically, creating rifts, to worlds never before seen. Dimensions where the laws of physics as you know them are flipped upside down.
Where will you go, what will you do, with this newfound power? Do you have what it takes to become the legendary World Walker?
RULES:
1) no 'lolrandumb' votes
2) please, and this is a big one for me since QMing here, don't bring up old QMs or board drama in my thread. thank you.
3) not sure where i'm going with this so bare with me.
4) PLEASE for all that is holy, do something about this captcha!
CHOOSE A BEGINNING (also includes starting bonus)
>I have learned that there is a dimension for almost every concept you can think of. (this will include having access to a dimension/world voters agree on)
>I managed to find a pocket world where time slows and I am perfectly safe. It's not big, though--about the size of the average suburban bedroom--but most mages won't be able to find me here.
>I, somehow, messed up a spell and spawned an otherworldly entity of some kind. She appears to be female? There is some skin on her, but the horns, wings and tail confuse me a bit. Oh well--she's nice at least!
- NFT
- #0892
- Status
- AVAILABLE
- Random mint
- $2.00 in SOL
- Replies
- 19 / 0 images
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