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Tomb Raider Anonymous No.12851769
TR1 is a masterpiece. 2 is great. And then it blows my mind how awful 3 is. I could write a fucking 5 hours YT essay on everything wrong about this game.
Most of the game outside of a couple outdoor sections in Nevada and Antartica, are way too dark. This is especially obvious when playing with TRX because it's the same engine, same settings with all 3 games and once I get to TR3, even if I turn the brightness up to 150% and close my curtains I still can't see SHIT half the time. And don't bring up the flares, that's a moot point.
On top of that there are so many sections that are so cramped that you can't see your surroundings even if you try to move the camera around.
The game also LOVES to hide progression critical paths in the darkest places in some corner or ceiling you're never going to find unless you spend your time inspecting every little corner.
And then there is the hanging, you can't look down so you can't see where you're dropping. That's on top of this mechanic being ANOTHER thing that slows the game down to a crawl, like the crawling. Has a SINGLE person walked up to a giant climbing part in 2 and thought "SWEET! This is going to be FUN!" ? But TR3 was like "hey that was the most fun, let's TRIPLE DOWN on that!"; but at least the climbing in 2 most of the time was done in sceneries that made it LOOK awesome.
All the enemies are bullet sponges. Take the same enemy types from 1 and 2, and in 3 their HP was always buffed from between +50% to +300%. 3 shotgun blasts to take down spec ops dudes, 1 min of shooting for even the most basic dudes. The Raptors are the most egrogious example compared to their counterparts in 1, + 3 loves to make you fight them in places where they're hard to aim at.
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- #0291
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- $2.00 in SOL
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